Android is still experiencing leaps in growth while Apple's market share of the mobile OS pie is stagnant. Bill Gurley called it correctly months ago that Android is an unstoppable freight train, and Apple feels it coming. Samsung alone approaches iPhone's sales numbers and I stated for a while now that by 2013 Android will takeover the seemingly unstoppable iPad in the tablet market. And this is not Tim Cook's fault. Whether it was Cook or Jobs, this was and is inevitable, which is why Apple had to start a patent battle that many consider dirty or counter to all that Silicon Valley stands for.
Showing posts with label ipad. Show all posts
Showing posts with label ipad. Show all posts
Wednesday, October 5, 2011
Apple Floundering?
Android is still experiencing leaps in growth while Apple's market share of the mobile OS pie is stagnant. Bill Gurley called it correctly months ago that Android is an unstoppable freight train, and Apple feels it coming. Samsung alone approaches iPhone's sales numbers and I stated for a while now that by 2013 Android will takeover the seemingly unstoppable iPad in the tablet market. And this is not Tim Cook's fault. Whether it was Cook or Jobs, this was and is inevitable, which is why Apple had to start a patent battle that many consider dirty or counter to all that Silicon Valley stands for.
Labels:
amazon,
android,
apple,
google,
ipad,
iphone,
iphone4,
kindle,
samsung,
steve jobs,
stevejobs,
tim cook
Friday, January 7, 2011
Groupon will become the Sarah Palin of tech, and other predictions for 2011
My 4th annual technology prediction piece is up over at VentureBeat. Check it out!
Groupon will become the Sarah Palin of tech, and other predictions for 2011
2011 will be a year of economic recovery and continued drama in Silicon Valley, marked by the hyped battles of Apple vs. Google, Google vs. Facebook, and Oracle vs. the rest of the enterprise world. Without further ado, here is the 4th annual edition of my technology predictions.
The Groupon Juggernaut Will Slow Down
Groupon is quickly becoming the Sarah Palin of the technology world. It has its haters (Forrester’s Sucharita Mulpuru), doubters (Flybridge Capital’s Jeff Bussgang) and fans (FM’s John Battelle) like the former vice presidential candidate. Everyone seems to have an opinion of Groupon, whether through their own personal experiences or spurred by a coffee talk at Coupa CafĂ© in Palo Alto. Being from Chicago, where the company is based, I wanted to be a fan, but I have strong doubts on the sustainability of its business model. It will remain successful, but will it be the next Amazon or “Google of e-commerce” as many people predict? I just don’t see it. Maybe its critical mass and huge funding rounds will sustain its market share for a couple years, but the competitive barriers of entry are too low, so I predict its revenue growth will begin to slow towards the end of 2011. A few years from now, this darling of the ecommerce space will be a fading memory... (full article)
This was also republished in The New York Times' Technology section here.
Groupon will become the Sarah Palin of tech, and other predictions for 2011
2011 will be a year of economic recovery and continued drama in Silicon Valley, marked by the hyped battles of Apple vs. Google, Google vs. Facebook, and Oracle vs. the rest of the enterprise world. Without further ado, here is the 4th annual edition of my technology predictions.
The Groupon Juggernaut Will Slow Down
Groupon is quickly becoming the Sarah Palin of the technology world. It has its haters (Forrester’s Sucharita Mulpuru), doubters (Flybridge Capital’s Jeff Bussgang) and fans (FM’s John Battelle) like the former vice presidential candidate. Everyone seems to have an opinion of Groupon, whether through their own personal experiences or spurred by a coffee talk at Coupa CafĂ© in Palo Alto. Being from Chicago, where the company is based, I wanted to be a fan, but I have strong doubts on the sustainability of its business model. It will remain successful, but will it be the next Amazon or “Google of e-commerce” as many people predict? I just don’t see it. Maybe its critical mass and huge funding rounds will sustain its market share for a couple years, but the competitive barriers of entry are too low, so I predict its revenue growth will begin to slow towards the end of 2011. A few years from now, this darling of the ecommerce space will be a fading memory... (full article)
This was also republished in The New York Times' Technology section here.
Labels:
android,
apple,
chicago,
dell,
google,
groupon,
ipad,
mobile,
mobile commerce,
nfc,
south korea,
tablet
Wednesday, April 7, 2010
Unity-Authored iPad Games Available in the App Store
So I'm lazy and a puppet of PR groups :)
15+ Unity-Authored iPad Games Available in the App Store
Unity Technologies, provider of the Unity development platform for 3D interactive content on the Web, PC, Mac, Wii™, Xbox 360, and iPhone, today announced the release of Unity iPhone 1.7. With this release, Unity has extended its market-leading iPhone development and deployment platform to include support for the just-released Apple iPad. This is a free upgrade for all existing Unity iPhone customers.
Unity iPhone/iPad 1.7 adds the following new functionality:
· iPad deployment for both Unity iPhone Basic and Unity iPhone Advanced
· iPad Simulator support so developers can create iPad apps, even if they do not yet have iPad hardware
· Universal application support so that apps can be designed to automatically work on iPad, iPhone, and iPod touch
Unity Technologies also announced that there are more than 15 Unity-authored iPad-specific games already in the iPad App Store, adding even more high-quality content to the more than 600 Unity-authored games currently populating the App Store. Publishers of these new apps include notable names like Disney, Warner Bros., and Chillingo.
"We're really pleased to see so many Unity developers leap at the chance to bring new gaming experiences to future iPad owners," said David Helgason, CEO of Unity Technologies. "To have this volume of quality games at launch really underscores our commitment to developers, providing them with the best tools and platform to reach the most exciting devices."
Users of Unity iPhone who have launch titles on the iPad are already praising Unity's time-saving workflow: "Unity is a phenomenal platform and made moving to the iPad a snap," said Mike Rasmussen, El Presidente of Republic of Fun, creators of iPad launch title Slug Wars: To Shell and Back. "We were able to re-use our old game assets (this is a sequal to an existing game) and get something up and running quickly."
"Getting Monster Ball onto the iPad was literally just a matter of setting up a few player preference parameters in Unity and hitting build. The Unity GUI system already took care of aspect ratio changes, so the iPad port was simple, pain free—it just works. Once again the investment of using Unity has paid off," exclaimed Monster Ball Co-Creator Thomas Hentschel Lund.
Developer Infinite Dreams notably released three iPad launch titles: iQuarium HD, Sailboat Championship PRO HD, and Jelly Invaders HD, all of which were authored in Unity. "We were able to get our games submitted and accepted to the iPad App Store without ever seeing hardware," said Seweryn Panczyniak, Lead Programmer at Infinite Dreams. "Unity is a wonderful piece of software that let us do things fast and with minimum level of frustration and maximum level of creativity."
Current and prospective users of Unity iPhone who want to develop iPhone and iPad apps can download the latest version of Unity iPhone here.
About Unity Technologies
Unity Technologies is revolutionizing the game industry and was named one of the top five game companies of 2009 by Gamasutra after just four years on the market. Today, Unity Technologies has more than 120,000 registered users worldwide – including leading companies like Coca-Cola, Electronic Arts, Disney, LEGO, Mint.com, NASA and UPS, large and small studios, independent professionals, students and hobbyists – using the Unity platform to develop high-quality interactive 3D content for the web, mobile, and console. In addition to Web, PC, Mac, Wii™, Xbox 360, iPhone and iPad deployment, Unity Technologies has announced upcoming support for PS3 and Android. Unity Technologies is one of the fastest growing software companies and is aggressively innovating to expand usability, power and platform reach so that it can deliver on its vision of democratizing interactive 3D technology. Unity Technologies is headquartered in San Francisco and has development offices worldwide. For more information, visit unity3d.com.
15+ Unity-Authored iPad Games Available in the App Store
Unity Technologies, provider of the Unity development platform for 3D interactive content on the Web, PC, Mac, Wii™, Xbox 360, and iPhone, today announced the release of Unity iPhone 1.7. With this release, Unity has extended its market-leading iPhone development and deployment platform to include support for the just-released Apple iPad. This is a free upgrade for all existing Unity iPhone customers.
Unity iPhone/iPad 1.7 adds the following new functionality:
· iPad deployment for both Unity iPhone Basic and Unity iPhone Advanced
· iPad Simulator support so developers can create iPad apps, even if they do not yet have iPad hardware
· Universal application support so that apps can be designed to automatically work on iPad, iPhone, and iPod touch
Unity Technologies also announced that there are more than 15 Unity-authored iPad-specific games already in the iPad App Store, adding even more high-quality content to the more than 600 Unity-authored games currently populating the App Store. Publishers of these new apps include notable names like Disney, Warner Bros., and Chillingo.
"We're really pleased to see so many Unity developers leap at the chance to bring new gaming experiences to future iPad owners," said David Helgason, CEO of Unity Technologies. "To have this volume of quality games at launch really underscores our commitment to developers, providing them with the best tools and platform to reach the most exciting devices."
Users of Unity iPhone who have launch titles on the iPad are already praising Unity's time-saving workflow: "Unity is a phenomenal platform and made moving to the iPad a snap," said Mike Rasmussen, El Presidente of Republic of Fun, creators of iPad launch title Slug Wars: To Shell and Back. "We were able to re-use our old game assets (this is a sequal to an existing game) and get something up and running quickly."
"Getting Monster Ball onto the iPad was literally just a matter of setting up a few player preference parameters in Unity and hitting build. The Unity GUI system already took care of aspect ratio changes, so the iPad port was simple, pain free—it just works. Once again the investment of using Unity has paid off," exclaimed Monster Ball Co-Creator Thomas Hentschel Lund.
Developer Infinite Dreams notably released three iPad launch titles: iQuarium HD, Sailboat Championship PRO HD, and Jelly Invaders HD, all of which were authored in Unity. "We were able to get our games submitted and accepted to the iPad App Store without ever seeing hardware," said Seweryn Panczyniak, Lead Programmer at Infinite Dreams. "Unity is a wonderful piece of software that let us do things fast and with minimum level of frustration and maximum level of creativity."
Current and prospective users of Unity iPhone who want to develop iPhone and iPad apps can download the latest version of Unity iPhone here.
About Unity Technologies
Unity Technologies is revolutionizing the game industry and was named one of the top five game companies of 2009 by Gamasutra after just four years on the market. Today, Unity Technologies has more than 120,000 registered users worldwide – including leading companies like Coca-Cola, Electronic Arts, Disney, LEGO, Mint.com, NASA and UPS, large and small studios, independent professionals, students and hobbyists – using the Unity platform to develop high-quality interactive 3D content for the web, mobile, and console. In addition to Web, PC, Mac, Wii™, Xbox 360, iPhone and iPad deployment, Unity Technologies has announced upcoming support for PS3 and Android. Unity Technologies is one of the fastest growing software companies and is aggressively innovating to expand usability, power and platform reach so that it can deliver on its vision of democratizing interactive 3D technology. Unity Technologies is headquartered in San Francisco and has development offices worldwide. For more information, visit unity3d.com.
Wednesday, January 27, 2010
Apple iPad Mania
Ah, the reviews are in...
"The Apple iPad: starting at $499" Engadget
"Apple unveils the iPad – at last – and it’s $499" CrunchGear
"Apple Launches iPad
Magical & Revolutionary Device at an Unbelievable Price" Apple: Official Site
"No Flash on Apple’s iPad" VentureBeat
And from MADTV a few years ago...
"The Apple iPad: starting at $499" Engadget
"Apple unveils the iPad – at last – and it’s $499" CrunchGear
"Apple Launches iPad
Magical & Revolutionary Device at an Unbelievable Price" Apple: Official Site
"No Flash on Apple’s iPad" VentureBeat
And from MADTV a few years ago...
Subscribe to:
Posts (Atom)